Google Flutter 1.7 officially released: support for AndroidX and Android App Bundles

Recently, Google developers officially announced that Flutter 1.7 was officially released, which is a minor update since the release of many important features during the last I/O. Flutter 1.7 includes support for AndroidX, which meets the recent app requirements for the Play Store, includes new and enhanced components, fixes for bugs by developers, and more.

Support AndroidX

AndroidX is an open source project used by the Android team to develop, test, package, and publish libraries in Jetpack and to version control them, helping Android apps stay updated with the latest components without sacrificing backwards compatibility. AndroidX is currently stable, and many Flatter packages have been updated and supported. Flutter now supports the creation of an AndroidX project (new Flutter project with AndroidX), which also reduces the amount of work you need to do to integrate with the Android ecosystem.When creating a Flutter project, you can ensure that the generated project file supports AndroidX by adding –androidx. For more information on migrating projects to AndroidX, visit flutter.dev. We are also actively working to bring support for AndroidX or Jetifier to apps that use the AndroidX and Android hybrid libraries, and will also support it as an add-to-app, which will be brought to you later. More relevant content.

Support for Android App Bundles and 64-bit Android apps

Beginning on August 1, 2019, in order to target to the Android Pie version, developers who publish on Google Play must support 64-bit architecture. Flutter has always supported the generation of 64-bit Android apps. In version 1.7, Google added support for Android App Bundles, and developers can target both 64-bit and 32-bit in a single commit. You can also access the documentation to learn more about how to generate 32-bit and 64-bit applications, respectively.